Tuesday, February 26, 2019

Adam-PM-60+-Unity

Today I learned about how to animate characters in Unity and how to code different movements (run, jump, crouch, idle). This also included how to write code for movement, correct speed, functions, and how to proceed to use these functions in a correct order depending on the state of the character.

Example: If a character is idle, it can walk but not run. Once the character starts to walk, then it can run. However, you can make it to where the character can jump at any state.

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